Monday, September 14, 2015

Hot Topics in Literacy Education for 2016

The International Reading Association released its annual list that forecasts "hot" topics in literacy education. Hot is not the same as important, but indicates an area of high interest or even debate among reading experts.  Conducted by Jack Cassidy,Stephanie Grote-Garcia, and Evan Ortlieb, the 2016 survey polled 25 leading literacy scholars and researchers to find what's hot and what's not.


2015 IRA LITERACY SURVEY

VERY HOT:
  • Common Core State Standards
  • Close Reading/Deep Reading
  • Digital Literacies/New Literacies/Media Literacy
  • Disciplinary/Content Area Literacy
  • College and Career Readiness
  • Informational/Nonfiction Texts
  • Text Complexity
SHOULD BE VERY HOT:
  • Adolescent Literacy
  • Writing--academic, argumentative, and based on sources
VERY COLD BUT SHOULD BE HOT:
  • Literacy Coaches
  • Motivation/Engagement
  • Creative Writing
  • Oral Language
  • Summer Reading/Summer Loss
VERY COLD AND SHOULD BE COLD: 
  • Phonics/ phonemic Awareness
  • Fluency
HOT BUT SHOULD BE COLD:
  • High-Stakes Testing
(Cassidy, Grote-Garcia, & Ortlieb, 2015)

Tuesday, September 30, 2014

Hot Topics in Literacy Education for 2015

The International Reading Association released its annual list that forecasts "hot" topics in literacy education. Hot is not the same as important, but indicates an area of high interest or even debate among reading experts.  Conducted by Jack Cassidy and Stephanie Grote-Garcia, the 2015 survey polled 25 leading literacy scholars and researchers to find what's hot and what's not.

2015 IRA LITERACY SURVEY

HOT AND SHOULD BE HOT:
  • Common Core State Standards
  • Close Reading/Deep Reading
  • Digital Literacies/New Literacies
  • College and Career Readiness
  • Informational/Nonfiction Texts
  • Text Complexity
  • Argumentative Writing
SHOULD BE VERY HOT:
  • Preschool Literacy Experiences
  • Adolescent Literacy
  • Comprehension
  • English Learners/ English as a Second Language
COLD BUT SHOULD BE HOT:
  • Literacy Coaches
  • Creative Writing
  • Professional Development
  • Motivation/Engagement
  • Struggling Readers (Grade 4 and older)
SHOULD NOT BE HOT:
  • Phonics/ phonemic Awareness
  • Fluency
  • High-Stakes Testing
(Cassidy & Grote-Garcia, 2014)

Friday, August 8, 2014

Learning to Read, One Tap at a Time

                                                                                                                         by dolanh cc-nc-sa2.0   

Three-fourths of U.S. families with young children now have mobile devices (e.g., smartphones, tablets). These accessible digital tools are equipped with touchscreens that respond instantly to a fingertip swipe and are just the right size for young children to handle, carry, and operate. However, the icon-based interface of touchscreens organizes space and image very differently than books. It's time to expand Marie Clay's familiar book-based Concepts About Print: the understandings that help readers move front to back, left to right, and top to bottom through a book or to focus on the black and white lines of print rather than the images when reading.

A child with a tablet balanced on her lap is learning that the touchscreen is organized by a grid of colorful squarish icons that represent software applications, and importantly with little or no print.


Each icon opens an app at the touch of a finger and reading involves more taps…on arrows, “x”, checkmark, trashcan, pencil, plus signs and so on. These icons are not arranged in the orderly rows of print on a page but are scattered along the top, bottom, or corners of the screen. 

I argue that touchscreen technologies operate with an expanded set of conventions for interactive modes including finger swipes, icon recognition, and voice controls; in other words Concepts Beyond Print. (For more details, see a forthcoming chapter in the book Reclaiming Early Literacy edited by Kathryn Whitmore and Rick Meyer.) 

Today’s young children are learning printless ways of reading—one finger swipe at a time. With each tap, our emergent readers are learning interactive and flexible orientations to digital reading: recognizing icons as activators or portals, expecting a finger action to produce a screen change, and persisting when nothing happens, knowing that an area of the screen might contain an invisible icon that may appear when pressed. And accordingly, our teaching must change to recognize all that children already know.

Saturday, December 21, 2013

Playing Star Wars Under the (Teacher's) Radar

When young children play together in school, they produce action stories with themes that draw upon experiences from their worlds, including themes from their favorite media. When playing heroes and villains, this often involves mock fighting, which can be prohibited in school. Yet children sometimes play these forbidden themes “under the radar”, claiming that a Tinker Toy sword or a gun made of Legos is "just a stick” or “ car” or “design” or anything else in order to turn a pretend weapon into something innocuous and acceptable within the classroom. Of course, this shows so much about the ways children negotiate the complex tensions among peer culture, school culture, and popular culture in ways that allow them to play themes that matter to them. But this pivoting and pretending also shows how play functions as a literacy of fluid action texts.

During one of my studies of literacy play in early childhood classrooms, several boys created paper tubes which they immediately used as light sabers in impromptu Star Wars play but when the teacher approached, they stopped dueling and began swimming the tubes along as "electric eels". When the boys enacted eels, they quietly held the tubes horizontally and maneuvered individually, walking side-by-side, sometimes tumbling the tubes in slow circling motions or undulating waves. When they enacted light sabers, they turned toward each other, tilted the tubes diagonally or vertically, and voiced the shoom, shoom, shoom of humming light sabers as they engaged each other in momentary fencing moves. 

This Star Wars example shows how play functions as an embodied literacy to produce play narratives with action texts that the boys could use to pivot the meanings of their paper toys. Action text describes how movements convey meanings when children play a shared narrative together. In other words, their swooshing sword fights relied on moves with paper tubes that conveyed a nonverbal (and covert) meaning shared among the boys. Their swings and taps with paper tubes could be read and reread as fencing moves in a laser swordfight by other children who were also Star Wars fans.

We tend to look for some print on a page when we consider children’s literacy development and overlook the action texts in children's play.  In a digital world where webpages routinely include YouTube links to videos on every imaginable topic, actions clearly speak louder than words. In this dynamic textual landscape (Carrington, 2005), children’s played texts take on new significance as a way of understanding and producing live action texts. At the very least, we should be looking beyond print media and recognizing and mediating the fluid meaning-making and embodied storytelling in children's play that develops skills for communicating through digital media. 


For the full paper, see:

Wohlwend, K. E. (2013). Playing Star Wars under the (teacher’s) radar: Detecting kindergartners’ action texts and embodied literacies In V. M. Vasquez & J. W. Wood (Eds.), Perspectives and provocations in early childhood education [National Council of Teacher of English Early Childhood Assembly Yearbook] (pp. 105-115). Charlotte, NC: Information Age.

Monday, October 7, 2013

Technology Deserts and Other Imaginaries of Childhood

Notions of childhood morph as rapidly as the technologies that zip in and out of our daily lives in an endless stream of updates: 1.0, 2.0, 3.0, and so on.  As early childhood teachers, our visions of childhood shape how we teach young children who are living immersed in rapidly shifting technologies, literacies, and global innovation. Our teacher imaginaries about childhood cause us to offer one literacy to children while making another technology-based literacy off-limits. On one hand, visions of developmentally appropriate practice privilege “natural” materials, creating oases in our classrooms from a daily barrage of popular media and glowing screens. On the other hand, a vision of young children as "digital natives" and teachers as "technology laggards" blames teachers for turning the early childhood education landscape into a widespread technology desert. 

However if we recognize that our imaginaries of childhood are dynamic and negotiated ideas, we can open up possibilities to look critically at these visions, question our assumptions, and reconsider ways of doing things. We can question:
  • Can technoliteracies be compatible with developmentally appropriate approaches? Can we argue for digital play spaces as not only appropriate but necessary? 
  • Can we retool an "all-natural" and "commercial-free" classroom to support children's actual popular media knowledge, literacy resources, and technological repertoires? 
  • Do our own assumptions and reluctance to provide experiences with technology in early childhood education perpetuate ongoing digital inequities built upon economic and gender disparity? 
  • Or are early childhood teachers being blamed as technology laggards when the real issue is under-resourced classrooms and over-stretched budgets unable to afford up-to-date iPads and touchscreens?
Digital toys and tools are expensive and out of reach for many families as well as for many early childhood classrooms.  A financial divide separates not only have and have-not households but also early education centers--doubly discouraging as schools are the key site for ensuring equitable and regular access to new literacies for all children.  Recently in Literacy Playshop workshops, I've talked with many preschool teachers excited to try apps, iPads, and filmmaking with young children. Their faces fall when they discover the price of tablets; even the $100 for the now-discontinued  Flip cam would be out-of-reach. These dedicated preschool teachers who fund so much of their curriculum out of their own pockets have no idea how to find the money to bring digital tools into their classrooms. In these cases, we are asking all the wrong questions. The root of technology deserts in early childhood education is not teacher resistance based on a romantic vision of natural child but the pernicious and systemic under-funding of early childhood education.  

Saturday, September 28, 2013

Hot Topics in Literacy Education for 2014

The International Reading Association released its annual list that forecasts "hot" topics in literacy education. Hot is not the same as important, but indicates an area of high interest or even debate among reading experts.  Conducted by Jack Cassidy and Stephanie Grote-Garcia, the 2014 survey polled 25 leading literacy scholars and researchers to find what's hot and what's not.

2014 IRA LITERACY SURVEY

HOT AND SHOULD BE HOT:
  • Common Core State Standards
  • Close Reading/Deep Reading
  • Disciplinary/Content Area Literacy
  • College and Career Readiness
  • Informational/Nonfiction Texts
  • Text Complexity
NOT HOT BUT SHOULD BE VERY HOT:
  • Preschool Literacy Instruction/Experiences
  • Adolescent Literacies
  • Motivation/Engagement
  • Struggling/Striving Readers (4th grade +)
  • Writing
NOT HOT BUT SHOULD BE HOT:
  • Literacy Coaches
  • Critical Reading and Writing
  • Differentiated Instruction
  • Early Intervention (K-3)
  • Formative Assessment
  • Professional Development for Inservice Teachers
  • Teacher Education for Preservice Teachers
NOT HOT AND SHOULD NOT BE HOT:
  • Phonics
  • Phonemic Awareness
  • Fluency
  • International Comparisons
(Cassidy & Grote-Garcia, 2013)

Surprisingly,  lukewarm topics include digital literacies, English language learners, and political/policy influences, along with waning topics comprehension and vocabulary. The experts agree these should all be hotter!

Wednesday, September 18, 2013

Learning to Read by Playing Club Penguin?

Children use keypads and touchscreens on a broad range of technological devices to browse, view, interpret, navigate, interact, and produce original texts. Guy Merchant suggests that reading online texts requires a knowledge of concepts specific to screen-based text (e.g., keyboard use, the mouse–cursor relationship, screen navigation) and new understandings about the organization of space and image on screens that extend Marie Clay's concepts about print.

In our chapter on children's screen literacies published in Anne Burke and Jackie Marsh's new book, Children's Virtual Play Worlds, Tolga Kargin and I documented children's cursor moves, finger jabs, and other ways of reading computer screens as they played side-by-side and navigated in and out of snowy locations in Club Penguin. And we found that there's a lot of reading and writing going on!
Computer Handling in Physical Space
Digital Literacy Practices in Screen Space
Mouse-handling
Double-Clicking (to select options)
Reading
Searching/Scanning: Clicking to open a pop-up or drop-down menu

Clicking (to open or confirm options)
Independent Reading: Gazing or pointing at screen with words or phrases or images

Hovering (to see drop-down menu)
Partner Reading: Reading words aloud while gazing or pointing at screen
Keyboarding
Tapping (e.g., finding and pressing one key)
Reading Aloud to Self (inner speech): Reading words aloud softly while gazing at screen

Toggling (e.g., between keys on numeric pad, arrow keys)
Messaging
Selecting & Combining Pre-set Words or Phrases to Send Messages


Rereading Own Message/Confirming Action